Product & IoT Designer
I design where software meets hardware—crafting human-centered experiences that deliver real business impact through close collaboration with cross-functional teams.
Strengths
01
Multidisciplinary Design (0→1 to scale)
Lead across graphic, digital product, and hardware design—from concept to launch, then scale.
02
User-Centric Strategy
Turn research and insights into clear product direction—balancing usability, feasibility, and business goals.
03
Collaborative Leadership
Partner closely with PMs, engineers, content, vendors, and ops—building shared ownership and moving fast with clarity.
04
Ownership & Delivery Excellence
Detail-oriented and accountable—delivering high-quality outcomes on time across complex, multi-country markets.
Education
RMIT University, Melbourne, Australia
Master of Creative Media (Animation & Interactive Media)
Feb 2008 – Jul 2009
National Yunlin University of Science & Technology, Taiwan
Bachelor of Visual Communication Design
Sep 2004 – Jul 2006
Experience
Lead Product Designer — Grab, Singapore (Sep 2021 – Present)
Cloud Printer
Designed an end-to-end cloud printer experience to streamline merchant operations—reducing manual errors through cohesive, localized design across industrial design, manuals, packaging, and sound assets.
Reached DVT (0→1) in 4 months and PVT in 6 months, filed 2 patents (Industrial Design; Ambient Light & Sound Intensity Meter), and scaled from a 110-unit pilot (SG/MY/TH) to 5,810 units in mass production across 7 markets (SG, MY, TH, PH, ID, VN).
Food Locker
Scaled Grab’s Food Locker ecosystem across software and hardware surfaces (PAX app, DAX app, Locker Tablet, and web platform)—improving pickup efficiency and the end-to-end experience across SEA.
Scaled to 578 lockers across 7 markets, enabling 1.16M orders and serving 164K users and 226K drivers. Delivered ~25% reduction in regional driver action time. Achieved strong adoption (67.73%) with ~80% regional usage rate, ~94–95% repeat users, and ≥99% user success rate, indicating sustained engagement.
IoT Portal
Built centralized dashboards for real-time IoT and autonomous vehicle operations, combining live monitoring, remote vehicle control, multi-channel video evidence, and emergency event capture to improve response speed and compliance readiness
Supported AV Phase 0 and Phase 1 pilots by consolidating fleet telemetry, status, and KPIs into a single 2s-refresh dashboard, with portal-based remote controls and mode switching. Delivered 6-channel video storage/playback with auditable deep-archive retrieval (3-year retention, <24h restore) to meet compliance, achieving 100% LTA adherence. Enabled live streaming and safety uploads, onboarded 10 vehicles in 99.95% uptime for key IoT functions.
DAX Tablet
Led a driver-first tablet app experience through prototypes, usability tests, and driver interviews—optimizing landscape layouts and hands-free interactions to improve safety and driving efficiency across test fleets in Singapore and Malaysia.
Map Crowdsourcing
Designed an in-app crowdsourcing tool that enables drivers to earn by contributing hyperlocal map data—scaling participation through task-driven UX and local-language support across SEA.
Generated 2.6M submissions resulting in 1.5M new POIs (57% conversion), enabled $300K USD in total driver earnings, and contributed to establishing GrabMaps proprietary map data (Jun 2022).
Senior Product Designer — Grab, Singapore (Jun 2017 – Aug 2021)
New Message Center
Built a centralized in-app information hub—boosting discoverability and doubling open rates.
Conversational UI Kits
Created reusable chat components to replace third-party solutions—reducing cost and unlocking monetization.
GrabRewards
Redesigned the GrabRewards Catalogue—sharpening hierarchy, navigation, and promo discovery.
Senior UI Designer — Qihoo 360, Taiwan (Sep 2016 – May 2017)
360 Total Security & Magic Keyboard Theme
Defined cross-platform UI guidelines and led theme design—ensuring a cohesive Android/iOS experience.
Senior Designer — Acadine Technologies, Taiwan (Sep 2015 – May 2016)
h5OS Design System
Established a design system—standardizing UI frameworks and visual identity across products.
Senior UX Designer — Gogolook (Whoscall), Taiwan (May 2015 – Sep 2015)
Whoscall App Redesign
Redesigned the core Android UX—improving usability and supporting growth in emerging markets.
Senior GUI Designer — ASUS Design Center, Taiwan (Jun 2012 – Apr 2015)
ZenUI & ZenWatch
Shipped UI/UX across ZenUI and ZenWatch—helping evolve ZenUI from v1.0 to v1.5.
Project & GUI Designer — Acer (R&D Center, PC BU), Taiwan (Sep 2009 – May 2012)
Acer Ring & Graphic Design
Designed product graphics and packaging assets—supporting end-to-end lifecycle delivery.